Extended Reality for Engineers (XRE)

XRE
This course provides an overview of augmented/virtual/extended reality (AR/VR/XR) concepts, hardware, software, and industrial applications. Key topics include UX/UI design, storyboarding, bodystorming, and conceptual design, along with an introduction to C# programming. Students will explore the Unity game engine for AR development using AR Foundation for headsets and mobile devices, and VR development using OpenXR and the XR Interaction Toolkit. Advanced topics cover AR-IoT integration and digital twins with Vuforia and ThingWorx. Through hands-on projects, students will implement XR solutions tailored to industrial use cases, gaining practical experience in designing and developing immersive applications for real-world scenarios.
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Human-Integrated Systems (ISYE 4009 & 6231)

This course explores Human-Integrated Systems (HIS), emphasizing human-machine interaction in industrial settings. Students will analyze data from human physiological and behavioral sensors using R and iMotions software in the HUMAN Lab (Human Understanding, Modeling, Analysis, and Neurocognition). Hands-on activities involve advanced sensors like eye tracking, EEG, EDA/GSR, ECG, respiration, facial expression, voice, and body tracking. Through practical lab and classroom experiences, students will learn to capture multimodal data, perform statistical analyses, and apply findings to design and evaluate human-integrated systems. The course equips students with skills to enhance system performance and usability in industrial environments.
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